3 Reasons Why VR Is the Future of the Gaming Industry

The gaming industry has evolved in so many ways, in a very short period. Graphics-wise we are playing games of extreme quality, and content-wise, they have never offered more. One can set himself into an adventure of exploring worlds in various games, where everything is available for exploring, just as in the real world. To make the experience even better, virtual reality is taking over the industry, promising the whole journey of playing games to be better than anyone can expect.

If you still have your doubts about it becoming an integral part of gaming, here are some reasons why it will definitely become the future.

1. More and more people are investing in it

Source: unsplash.com

One sign something is about to become a big thing on the market, are the investors rushing to put money on the projects related to the topic. The same goes for gaming and VR. According to Alexander Malshakov, there are tons of opportunities for start-ups related to VR in the gaming industry, and people are jumping on board to use it.

2. Gaming experience is ever-evolving

Source: groupon.com

We’ve mentioned in the introduction how gaming has developed in a short period of time, to the point you cannot believe you used to play some games with such poor content. VR is an inevitable step the industry will have to make, sooner or later. People will expect more, and the industry will have to answer.

It is expected for the feeling of playing to be even better and deeper, mainly because of the gear used. Actually, there will be no gear because the keys will be just for shooting or something else, the rest will be done mostly with movements. It can be said that gamers will be able to literally live in virtual worlds.

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3. Gaming in high resolution

Source: thegamehaus.com

We’re talking about very high resolutions. Even now, we’re playing at a quite decent resolution, but it can never compare with the possibility of playing in 360 views, a viewing angle of +110 degrees from a quiet point. What and where you play, you become.

Imagine how horror games will affect people? Before, you just pressed pause or turned off the console, TV, computer, monitor, or whatever you had. Imagine the hysterically frightening outbursts of future generations who will throw their headsets around the room in fear of all sorts of terrible miracles that our favorite developers serve us more and more real and creepy from year to year.

Let’s take a look at how it has evolved…

Virtual reality is very likely to become one of the favorite technologies of the future, that we already know. What many are not aware of, however, is that the first records and virtual reality devices were created long before most of us think. So, even though it sounds new, it’s not that new.

Also, its potential is huge, as it could entertain us in the decades ahead. But not only entertain – virtual reality should take on a much larger scale where it will find its application in medicine, education, military missions, etc.

Given that we still know very little about it, we also decided to explore a few interesting facts that are related to the development of virtual reality. Here they are:

1. The first mention of VR was in the 1930s

Source: prog.world

Virtual reality was popularized about 10 years ago and has evolved significantly since then. But the first records seem to go far deeper into the past. In 1930, the story Pygmalion’s Spectacles was created, which clearly describes the virtual reality technology that should appear once in the future.

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The author of this story is Stanley Weinbaum, and his ideas at the time sounded like something impossible to accomplish, to almost everyone. Today, in 2024, we know that virtual reality is very possible and that it will grow into a technology that will be used by a large part of the world’s population.

2. The first device was developed in 1980

We can say that it took exactly 50 years for the idea to be realized. So, after Weinbaum mentioned the idea of virtual reality in his story in 1930, such an idea was tempting to several engineers, and they invested all their energy in the development of such a device.

In 1980, this development story was successfully concluded by engineer Jaron Lanier, who created a device that can be called a prototype of modern VR devices. The device had glasses and gloves, and its price was a staggering $ 49,000. The device was called EyePhone 1 / HRX and we can certainly say that it is one of the forerunners of modern virtual reality devices.

3. VR headset developed in 1995

Source: vrtifacts.com

Virtual reality devices today mainly focus on the headset we wear and through which we get the desired image. The expectations are that these headsets will seize to be used with age and that they will become a practical device that we will be able to carry with us everywhere. The first VR glasses (headset) were created in 1995, and Virtual I / O is responsible for their development.

If we recall the computers of that time, this headset was very advanced for its time and marked a turning point for the future. Still, these devices were a bit awkward, but thanks to their compactness and head movement tracking function – they marked the beginning of a new era for virtual reality.

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Virtual reality is a technology that is entering our lives through the big doors, even though we are not yet aware of it. The data show that we are facing years of great expansion of virtual reality, which will certainly affect the prices and availability of technology worldwide. It is expected that several leading developers will appear on the market whose devices will become dominant, and content producers will be inclined to develop new functions for these main “players” in the market.